Anubis Dungeon

Genre : Action Adventure, Prototype
Language : C#, Unity

Anubis Dungeon was developed during the Nachprojekt at the Technische Universität München in five days. The topic was Earth which we interpreted as earthbending from avatar. We implemented multiple earth bending spells like a stone wall and various enemies like anubis soldiers.

Download

You can download the game here.

But be aware that this is just a prototype, there is no tutorial.

Tips for Playing

Use the right mouse button to get into the aim mode for some of the spells. Be aware, enemies hurt.

Disclaimer

We used various animations from mixamo.com

Participants

Valentin Beck

Programming
Gameplay

Steen Müller

Programming
AI
VR

Theobald Beyer

Programming
Procedural Generation
Shaders / Graphics
Design

Daniel Frejek

Programming
Hardware
IoT