Primal Rampage

Genre : Turn-Based Strategy, Prototype
Language : C#, Unity3D

Primal Rampage is a round based strategy game. We created it during a one weekend game jam at our University. As war chief of your tribe you lead your troops - humans and tamed dinosours - int battle against other tribes.

Visually we settled for a low poly style. Besides dinosaurs our the main features are enemy AI and procedurally generated battleground maps.

Screenshots

desert environment

forest environment

Participants

Valentin Beck

Programming
Gameplay

Theobald Beyer

Programming
Procedural Generation
Shaders / Graphics
Design

Daniel Frejek

Programming
Hardware
IoT

Steen Müller

Programming
AI
VR