Genre : Real-Time Economic Simulation, Prototype
Language : C#, Unity
The Lynth Colony was developed as a five days project in our free time at the end of the semester within the scope of the Nachprojekte 2015 at TUM. Besides our FireSpark Team, three other Students were involved (Eduard Reger, Marcus Kofelenz and Moritz Rocksien).
You can download the game here.
But Be aware that this is just a prototype, there is no tutorial and most often no tooltips. Also it is just available in German.
If you begin a new game, first make sure you produce enough food for your population. Otherwise they starve and you have noone left to work in your factories.
As soon as you get to population level 2, which is the moment you procude jewelry for your population, random explosions occure, so be sure to have a stable economy at that point.
Some of the textures and graphics used in this game are not our intelectual property.